Classes

Artificer

There are six character classes to choose from in Fated Seas, each one providing its own choices, strengths and weaknesses on how it fits within the scope of the game. Each class can play very differently depending on how players choose to build their character and the decisions they make when paired with the various Origins and Backgrounds that come later.

Every player character in the world of Fated Seas is a daring adventurer with a diverse background, cause, or belief for who they are and for what drives them. They live in a mysterious and shattered world filled with danger, intrigue, exploration and lost treasure. It is a land of high adventure, forgotten terrors and enigmatic technology. It is up to each player to figure out how their character fits into this world and how it allows them to express themselves to the best of their ability, whims and desires.

Artificer

With skillful mastery of chemical and mechanical devices, Artificers use wondrous inventions to tinker with the mechanical world around them. They are master craftspeople, able to fashion all types of fancy gadgets, alchemical devices and other tools of the mechanical trade. Driven by a thirst for knowledge and the thrill of discovery, many are brilliant inventors, mechanics and chemists.

Bastion

Dedicating themselves to a variety of causes, organizations and military orders, Bastions are highly-trained soldiers able to stand toe-to-toe with any foe. Clad in massively-armored exoskeletons, they are trained to use everything, including their own bodies, as a weapon. While some protect the weak and others bring down ruin upon those around them, all Bastions work for the same thing: money and fame (or infamy).

Executioner

Executioners officially inflict capital punishment, also known as high justice, as ordered by the legal authorities of the solitaries. It is the executioners duty to execute the sentence of those found guilty of heinous crimes, which in most cases, means death.

While they do not kill indiscriminately - their work takes them to dangerous places, which in turn has made them fearsome warriors. Executioners are seen as a "damned" people and suffer social isolation, but they are paid well and are usually well-off financially.

Metal Thief

Known for their striking metal limbs (usually either their left or right arm depending on preference), this organization of mercenaries-for-hire are renowned for their ability to track down and find any person or recover any object… if the price is right. Metal Thieves have access to baroque technological abilities and skills bordering on magic (called nethertech by those that use it) - much of it centered around the usage of their metal limb.

Theurgist

Theurgists are dedicated to the study and understanding of the abyssal depths of the ocean. At a certain point in their career, these studious individuals meld minds with their explorer companions - a species of intelligent octopuses called a kraken. Together, they strive to unveil secrets long forgotten in the deepest and darkest reaches of the ocean.

Warden

The sworn duty of a Warden is to safeguard a powerful relic imprisoning a spirit seeking redemption. Rumored to originate from a secret location in Harkness, Wardens are assigned a phylactery for guardianship and sent off into the world to help the spirit reach redemption.

Many that join are former criminals themselves, while others do so in an act of desperation, having fallen on hard times. Finally, some just join the order because they believe it is a noble cause worth pursuing.